Author Topic: Faction abilities  (Read 2547 times)

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NightCastle

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Faction abilities
« on: February 20, 2011, 05:00:23 PM »
Are there special abilities for the factions?  Not sub-factions, but the factions themselves.

Thank you.
« Last Edit: December 31, 1969, 06:00:00 PM by Guest »

IbsontheGrey

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Re: Faction abilities
« Reply #1 on: February 21, 2011, 03:34:06 PM »
I do not believe so. Interesting idea but was never talked about officially. Only sub-factions (which only certain figs had) had abilities. I beleive it was a costing thing.

Cheers!
« Last Edit: December 31, 1969, 06:00:00 PM by Guest »
Ibson the Grey   8)
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NightCastle

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Re: Faction abilities
« Reply #2 on: February 21, 2011, 03:44:59 PM »
Quote from: "IbsontheGrey"
I do not believe so. Interesting idea but was never talked about officially. Only sub-factions (which only certain figs had) had abilities. I beleive it was a costing thing.

Cheers!

Thanks.  I thought as much.  I am working on building a Conquest campaign for some friends and myself.  One has played HeroClix and asked.  So, I thought I would come to a place that I respect as having knowledge on such things.
« Last Edit: December 31, 1969, 06:00:00 PM by Guest »

Kimurato

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Re: Faction abilities
« Reply #3 on: October 21, 2019, 01:30:49 AM »
I am very interested in this matter. But still did not get into something