Dungeon Crawlers Community

Role Playing Games => GURPS => : Highland_Piper August 27, 2011, 01:14:53 AM

: GURPS Geomorphs & Battlemaps
: Highland_Piper August 27, 2011, 01:14:53 AM
(http://i144.photobucket.com/albums/r194/Highland_Piper/CC3/HexBattlemapExample.png)

I hope a picture is worth a thousand words  :D

My idea is taking small hexes (the basic grid for miniatures and movement) and nest them in a Hex and nest that hex in a larger hex.  I think three tiers is enough.  So the smallest Hex would represent 1 inch.  The second smallest would represent the size of a physical battle map and the largest would represent a full size map (does not have to be hex shaped)